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Type:
Subtype:
Rarity:
Unique
Ability 1:
Ranged damage
Ability 2:
Increased Fire Rate
Bow / Bow /
0
No description
Tier 1: (1 )
1% Health Gained
Each soul you absorb grants a small amount of health.
+50% bonus damage
Projectiles deal more damage to enchanted enemies.
+20% increased damage
Charged shots deal more damage and have more pushback.
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