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Type:
Subtype:
Rarity:
Common
Ability 1:
100% longer roll cooldown
Ability 2:
35% damage reduction
Ability 3:
30% chance to negate hits
Armor / Armor /
0
No description
Tier 3: (6 )
60% chance to trigger
Grants a small chance to deflect incoming attacks.
Tier 2: (3 )
Medium fire damage
Every 0.5 seconds damages all enemies in melee range.
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