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I have no idea anymore by Stompy
XDXDXDXDXD
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Committed
Deal increased damage against already wounded enemies.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Rampaging
After defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Frenzied
While you're at less than half health, your attack speed is increased.
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Fuse Shot
Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.
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Growing
The fired shot grows in the air, dealing extra damage to distant targets.
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Infinity
Chance to immediately replenish an arrow after shooting.