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Damage and Defence by MinecraftDungionsFan12
My optimal build.
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Radiance
Has a 20% chance to spawn a circular area that heals all allies within it.
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Committed
Deal increased damage against already wounded enemies.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
Full Metal Armor
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Protection
Reduces damage taken
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Rapid Fire
Increases your attack speed.
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Ricochet
Small chance for arrows to ricochet off mobs.
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Multishot
Grants the chance to fire five arrows at once.