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jungle by anonymous

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Venom Glaive

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  • Ability 1: Spawns poison clouds
  • Ability 2: Longer melee reach
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Chains

      Has a chance to chain a cluster of mobs together and keep them bound for a short time.


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Electrified

      Rolling zaps nearby enemies with lightning bolts, dealing damage.

    • Gravity Pulse

      A blast occurs every five seconds that pulls nearby enemies towards you

    • Protection

      Reduces damage taken


    Noctural Bow

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  • Ability 1: Steals Speed
  • Ability 2: +2 Soul Gathering
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Radiance Shot

      Has a 20% chance to spawn a circular area that heals all allies within it.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Flaming Quiver

    Gives you Burning Arrows.

    Soul Healer

    Heals the most injured ally nearby, including yourself.