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Paladin dnd by Llama

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Whirlwind

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  • Ability 1: Casts Shockwaves
  • Ability 2: Spin attack
    • Committed

      Deal increased damage against already wounded enemies.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Smiting

      Increases damage against the Undead.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Deflect

      Grants a small chance to deflect incoming attacks.

    • Protection

      Reduces damage taken

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.


    Harp Crossbow

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  • Ability 1: Even More Projectiles
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Radiance Shot

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Infinity

      Chance to immediately replenish an arrow after shooting.



    Torment Quiver

    Gives slow arrows that knocks back mobs and passes through walls.

    Totem of Shielding

    This totem has mystical powers that shield those around it from projectiles.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.