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Zammn by Tarz4n

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Fangs Of Frost

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  • Ability 1: Slows Mobs
  • Ability 2: Dual Wield
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds


    Stalwart Armor

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  • Ability 1: Potion Use Boosts Defense
  • Ability 2: 35% damage reduction
  • Ability 3: 30% chance to negate hits
  • Ability 4: 100% longer roll cooldown
    • Protection

      Reduces damage taken

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.


    Bow Of Lost Souls

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  • Ability 1: Chance for Multishot
  • Ability 2: +2 Soul Gathering
    • Piercing

      Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Supercharge

      Charged shots deal more damage and have more pushback.



    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Soul Healer

    Heals the most injured ally nearby, including yourself.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.