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Melee by Tarz4n

Whirlwind for reliable melee -Radiance for healing -Swirling and sharpness for extra damage Renegade for attack speed and damage reduction Voidcaller for soul healing with double anima restorer and +2 soul gathering

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Whirlwind

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  • Ability 1: Casts Shockwaves
  • Ability 2: Spin attack
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Sharpness

      Makes your weapon sharper, causing it to deal more damage.


    Renegade Armor

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  • Ability 1: 35% Damage Reduction
  • Ability 2: +25% Melee Attack Speed
  • Ability 3: +20% Weapon Damage Boost Aura
    • Protection

      Reduces damage taken

    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.

    • Frenzied

      While you're at less than half health, your attack speed is increased.


    Voidcaller

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  • Ability 1: Pulls enemies in
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Soul Healer

    Heals the most injured ally nearby, including yourself.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.