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ok-ish build by pg7i52y9 n4ego9

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Cursed Axe

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  • Ability 1: Defeated Mobs Explode
  • Ability 2: Spin attack
    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Deflect

      Grants a small chance to deflect incoming attacks.

    • Protection

      Reduces damage taken


    Exploding Crossbow

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  • Ability 1: Explodes on Impact
    • Accelerate

      Increase attack speed for each consecutive shot. Resets one second after the attack.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Totem of Shielding

    This totem has mystical powers that shield those around it from projectiles.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.