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Elementalist v2 by Stompy

This is part 4 of my v2 series, where I do perfected versions of my old mc-dg.co builds Gild FB with Thundering, ER with Fire Trail, and LHC with FA, and replace LR with SoE (satchel of elements)

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Fire Aspect

      Sets mobs on fire for three seconds, dealing damage over time.

    • Freezing

      Slows mobs after hit for three seconds.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Electrified

      Rolling zaps nearby enemies with lightning bolts, dealing damage.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).


    Lightning Harp Crossbow

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  • Ability 1: Chance to ricochet
  • Ability 2: Multiple projectiles
    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Rapid Fire

      Increases your attack speed.

    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.



    Flaming Quiver

    Gives you Burning Arrows.

    Lightning Rod

    You can spend souls to call down a bolt of lightning onto an area.

    Wind Horn

    Pushes enemies away from you and slows them briefly.