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My new and perfect loadout by Stompy

My new loadout Gild NB with Chains, the SA with Final Shout, and LHC with Growing

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Unnamed Blade

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  • Ability 1: Weakens enemy attacks
  • Ability 2: Reliable combo
    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Rampaging

      After defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies


    Stalwart Armor

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  • Ability 1: Potion Use Boosts Defense
  • Ability 2: 35% damage reduction
  • Ability 3: 30% chance to negate hits
  • Ability 4: 100% longer roll cooldown
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Explorer

      For every one hundred blocks explored on the map, you regain a small amount of health.


    Lightning Harp Crossbow

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  • Ability 1: Chance to ricochet
  • Ability 2: Multiple projectiles
    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.

    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Piercing

      Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.