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My current support build by Stompy

Gild DS with refreshment, GA with surprise gift, and GM with multishot. This build helps other players in multiplayer when they are in a tight spot.

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Diamond Sword

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  • Ability 1: Extra Damage
    • Freezing

      Slows mobs after hit for three seconds.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Looting

      Increases the chance for mobs to drop consumables


    Guard's Armor

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  • Ability 1: -25% artifact cooldown
  • Ability 2: +10 arrows per bundle
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Food Reserves

      Whenever you use a healing potion, you also create random food items.


    Green Menace

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  • Ability 1: Spawns Poison Clouds
  • Ability 2: Hits Multiple Targets
    • Bonus Shot

      Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Soul Healer

    Heals the most injured ally nearby, including yourself.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.

    Totem of Shielding

    This totem has mystical powers that shield those around it from projectiles.