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The healer by Eon_zepto

Healer

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Suns Grace

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  • Ability 1: Heals Allies in the Area
    • Soul Siphon

      When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds

    • Chains

      Has a chance to chain a cluster of mobs together and keep them bound for a short time.


    Stalwart Armor

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  • Ability 1: Potion Use Boosts Defense
  • Ability 2: 35% damage reduction
  • Ability 3: 30% chance to negate hits
  • Ability 4: 100% longer roll cooldown
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Electrified

      Rolling zaps nearby enemies with lightning bolts, dealing damage.

    • Fire Trail

      Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.


    Heavy Crossbow

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  • Ability 1: Powerful Shots
    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.



    Ghost Cloak

    Briefly gain Ghost Form, allowing you to move through mobs and absorb some damage.

    Soul Healer

    Heals the most injured ally nearby, including yourself.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.