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Healer/Support by SpidersAreBae

Since i like support builds in these kinds of games, i decided to try and make one myself. Using 2 weapons with built in healing, as well as artifacts and armor that also provide their fair share of healing/support, i think this makes for a solid build. I

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Suns Grace

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  • Ability 1: Heals Allies in the Area
    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds


    Fox Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +20% weapon damage boost aura
  • Ability 3: Health potions heal nearby allies
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Food Reserves

      Whenever you use a healing potion, you also create random food items.

    • Surprise Gift

      Whenever you use a healing potion, you sometimes create random consumables.


    Sabrewing

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  • Ability 1: Strong Charged Attacks
  • Ability 2: Heals Allies in the Area
    • Radiance Shot

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Rapid Fire

      Increases your attack speed.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.



    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.

    Totem of Shielding

    This totem has mystical powers that shield those around it from projectiles.