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Melee Attacker by anonymous

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Hawkbrand

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  • Ability 1: Increases critical hit chance
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds


    Battle Robe

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  • Ability 1: -25% Artifact cooldown
  • Ability 2: +30% Melee damage
    • Thorns

      Whenever you take damage, you deal damage back to the attacker.

    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.


    Red Snake

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  • Ability 1: Strong Charged Attacks
  • Ability 2: Chance for Arrows to Explode
    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Power

      Boosts arrow damage.

    • Supercharge

      Charged shots deal more damage and have more pushback.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.