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Ember Shogun by anonymous

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Grave Bane

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  • Ability 1: Extra damage to Undead
  • Ability 2: Longer melee reach
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Protection

      Reduces damage taken


    Elite Power Bow

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  • Ability 1: Ranged damage
  • Ability 2: Strong Charged Attacks
  • Ability 3: Greater damage
    • Accelerate

      Increase attack speed for each consecutive shot. Resets one second after the attack.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Supercharge

      Charged shots deal more damage and have more pushback.



    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.

    Love Medallion

    Turn up to three hostile mobs into allies for ten seconds before they disappear.

    Wonderful Wheat

    Summons a Llama to aid you in battle.