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Obnoxiously heavy samurai by Hooman

I planned to put refreshment instead of power. The Artifacts may be overused but they just work too good .

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Masters Katana

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  • Ability 1: Increases critical hit chance
    • Committed

      Deal increased damage against already wounded enemies.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Sharpness

      Makes your weapon sharper, causing it to deal more damage.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Protection

      Reduces damage taken

    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.

    • Snowball

      Fires a snowball at a nearby enemy every few seconds, briefly stunning it.


    Mechanical Shortbow

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  • Ability 1: Accelerated Fire Rate
    • Accelerate

      Increase attack speed for each consecutive shot. Resets one second after the attack.

    • Power

      Boosts arrow damage.

    • Infinity

      Chance to immediately replenish an arrow after shooting.



    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Death Cap Mushroom

    Greatly increases attack and movement speed.