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The Ember Assassin 2.0 by MoonieOwl

Redo cause I made a mistake

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Grave Bane

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  • Ability 1: Extra damage to Undead
  • Ability 2: Longer melee reach
    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Sharpness

      Makes your weapon sharper, causing it to deal more damage.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Fire Trail

      Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.

    • Protection

      Reduces damage taken


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Accelerate

      Increase attack speed for each consecutive shot. Resets one second after the attack.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Piercing

      Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Flaming Quiver

    Gives you Burning Arrows.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.