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a build for fighters binding

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Deflect

      Grants a small chance to deflect incoming attacks.


    Lightning Harp Crossbow

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  • Ability 1: Chance to ricochet
  • Ability 2: Multiple projectiles
    • Rapid Fire

      Increases your attack speed.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Power

      Boosts arrow damage.



    Boots of Swiftness

    Gives a short boost to movement speed.

    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.