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Master of Elements by Gamemaster

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Stormlander

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  • Ability 1: Fires Lightning Bolts
  • Ability 2: Great Splash
    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Fire Aspect

      Sets mobs on fire for three seconds, dealing damage over time.

    • Sharpness

      Makes your weapon sharper, causing it to deal more damage.


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Fire Trail

      Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.


    Bonebow

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  • Ability 1: Arrows grow in size
    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.



    Flaming Quiver

    Gives you Burning Arrows.

    Torment Quiver

    Gives slow arrows that knocks back mobs and passes through walls.

    Wind Horn

    Pushes enemies away from you and slows them briefly.