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Soul damage build by Monkman4800
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Soul Siphon
When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.
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Echo
Some of your attacks can be followed up by another attack in rapid succession.
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Shockwave
The last attack in a combo launches a shockwave, damaging enemies
Souldancer Robe
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Soul Speed
When you gather a soul, you gain a 1% stacking movement speed boost for a short time.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Enigma Resonator
Give a chance to triple damage based on the number of souls you have.
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Chain Reaction
Has a chance to fire five arrows in all directions on impact.