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Dark Katana

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  • Ability 1: Extra damage to Undead
    • Committed

      Deal increased damage against already wounded enemies.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Piercing

      Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.

    • Ricochet

      Small chance for arrows to ricochet off mobs.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Torment Quiver

    Gives slow arrows that knocks back mobs and passes through walls.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.