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Healer by AK_AKAN3
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Exploding
Mobs explode after they are defeated.
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Radiance
Has a 20% chance to spawn a circular area that heals all allies within it.
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Committed
Deal increased damage against already wounded enemies.
Wither Armor
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Cowardice
While you are at full HP, you deal increased range and melee damage.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Multishot
Grants the chance to fire five arrows at once.
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Gravity
This effect pulls mobs in range towards the weapon's impact point.