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Endgame All-in-One Build: Legacy by anonymous

My first endgame build. It combines high DPS, healing ability, and damage tolerance in a flexible platform. This version doesn't use any DLC items (or gilded).

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Whirlwind

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  • Ability 1: Casts Shockwaves
  • Ability 2: Spin attack
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.


    Wither Armor

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  • Ability 1: 35% damage reduction
  • Ability 2: +100% souls gathered
  • Ability 3: 3% life steal aura
    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Protection

      Reduces damage taken


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Multishot

      Grants the chance to fire five arrows at once.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Multishot

      Grants the chance to fire five arrows at once.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.