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Classic tank by BionicWaffleMan

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Stormlander

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  • Ability 1: Fires Lightning Bolts
  • Ability 2: Great Splash
    • Sharpness

      Makes your weapon sharper, causing it to deal more damage.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Rampaging

      After defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Frenzied

      While you're at less than half health, your attack speed is increased.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).


    Guardian Bow

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  • Ability 1: Ranged damage
  • Ability 2: Strong Charged Attacks
  • Ability 3: Super Charged Arrows
    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Golem Kit

    Summon Damage