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Damage Dealer by anonymous

Cause insane amounts of damage while also having some healing properties

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Cursed Axe

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  • Ability 1: Defeated Mobs Explode
  • Ability 2: Spin attack
    • Exploding

      Mobs explode after they are defeated.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.


    Stalwart Armor

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  • Ability 1: Potion Use Boosts Defense
  • Ability 2: 35% damage reduction
  • Ability 3: 30% chance to negate hits
  • Ability 4: 100% longer roll cooldown
    • Thorns

      Whenever you take damage, you deal damage back to the attacker.

    • Protection

      Reduces damage taken

    • Deflect

      Grants a small chance to deflect incoming attacks.


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.