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Death to all by anonymous
This build (in my opinion) will be great at playing apocalypse mode in Minecraft dungeons.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Fire Aspect
Sets mobs on fire for three seconds, dealing damage over time.
Champion's Armor
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Cowardice
While you are at full HP, you deal increased range and melee damage.
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Thorns
Whenever you take damage, you deal damage back to the attacker.
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Infinity
Chance to immediately replenish an arrow after shooting.
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Power
Boosts arrow damage.
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Punch
Boosts arrow pushback.