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Speedrun by Nick850302

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Cowardice

      While you are at full HP, you deal increased range and melee damage.


    Elite Power Bow

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  • Ability 1: Ranged damage
  • Ability 2: Strong Charged Attacks
  • Ability 3: Greater damage
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Power

      Boosts arrow damage.

    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.



    Boots of Swiftness

    Gives a short boost to movement speed.

    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Ghost Cloak

    Briefly gain Ghost Form, allowing you to move through mobs and absorb some damage.