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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.


    Renegade Armor

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  • Ability 1: 35% Damage Reduction
  • Ability 2: +25% Melee Attack Speed
  • Ability 3: +20% Weapon Damage Boost Aura
    • Cowardice

      While you are at full HP, you deal increased range and melee damage.

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.


    Guardian Bow

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  • Ability 1: Ranged damage
  • Ability 2: Strong Charged Attacks
  • Ability 3: Super Charged Arrows
    • Multishot

      Grants the chance to fire five arrows at once.

    • Power

      Boosts arrow damage.

    • Supercharge

      Charged shots deal more damage and have more pushback.



    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.

    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Soul Healer

    Heals the most injured ally nearby, including yourself.