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The dark one by anon
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Radiance
Has a 20% chance to spawn a circular area that heals all allies within it.
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Soul Siphon
When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.
Splendid Robe Armor
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Recycler
Being hit by damage-inflicting projectiles will occasionally craft a small quiver of arrows.
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Thorns
Whenever you take damage, you deal damage back to the attacker.
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Enigma Resonator
Give a chance to triple damage based on the number of souls you have.
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Fuse Shot
Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.