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The dark one by anon

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Masters Katana

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  • Ability 1: Increases critical hit chance
    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Soul Siphon

      When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.


    Splendid Robe Armor

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  • Ability 1: +50% artifact damage
  • Ability 2: -25% artifact cooldown
  • Ability 3: +30% melee damage
    • Recycler

      Being hit by damage-inflicting projectiles will occasionally craft a small quiver of arrows.

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.

    • Burning

      Every 0.5 seconds damages all enemies in melee range.


    Bow Of Lost Souls

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  • Ability 1: Chance for Multishot
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Harvester

    When used, the Harvester releases souls in an explosion. (Requires Souls)

    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Golem Kit

    Summon Damage