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Healing Build by TNT Dungeons

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Fortune Spear

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  • Ability 1: Drop more consumables
  • Ability 2: Long melee reach
    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Looting

      Increases the chance for mobs to drop consumables


    Grim Armor

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  • Ability 1: +3% Lifesteal aura
  • Ability 2: +100% Souls gathered
    • Explorer

      For every one hundred blocks explored on the map, you regain a small amount of health.

    • Health Synergy

      When activating any artifact, you regain a small amount of health.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).


    Noctural Bow

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  • Ability 1: Steals Speed
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Radiance Shot

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.



    Soul Healer

    Heals the most injured ally nearby, including yourself.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.

    Flaming Quiver

    Gives you Burning Arrows.