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yeah1 by anonymous

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.


    Wither Armor

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  • Ability 1: 35% damage reduction
  • Ability 2: +100% souls gathered
  • Ability 3: 3% life steal aura
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Deflect

      Grants a small chance to deflect incoming attacks.


    Harp Crossbow

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  • Ability 1: Even More Projectiles
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.

    • Multishot

      Grants the chance to fire five arrows at once.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.