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Standard Build by anon
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Looting
Increases the chance for mobs to drop consumables
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Committed
Deal increased damage against already wounded enemies.
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Fire Aspect
Sets mobs on fire for three seconds, dealing damage over time.
Fox Armor
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Fire Trail
Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.
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Fuse Shot
Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.
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Radiance Shot
Has a 20% chance to spawn a circular area that heals all allies within it.
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Power
Boosts arrow damage.