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Fox’s Bindings by

Fighter’s Binding: Shockwave, Swirling, Critical Hit, Radiance. Fox Armor: Final Shout, Chilling, Cowardice, Snowball. Feral Soul Crossbow: Anima Conduit, Tempo Theft, Prospector, Refreshment / Prospector.

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.


    Fox Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +20% weapon damage boost aura
  • Ability 3: Health potions heal nearby allies
    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Cowardice

      While you are at full HP, you deal increased range and melee damage.


    Feral Soul Crossbow

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  • Ability 1: Souls critical boost
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Power

      Boosts arrow damage.

    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.