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Tank Build by anonymous
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Committed
Deal increased damage against already wounded enemies.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Radiance
Has a 20% chance to spawn a circular area that heals all allies within it.
Wither Armor
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Snowball
Fires a snowball at a nearby enemy every few seconds, briefly stunning it.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Multishot
Grants the chance to fire five arrows at once.
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Supercharge
Charged shots deal more damage and have more pushback.