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mage build by [Blank]

ability to just keep killing and then if it does not look good for you you can just go ghost form and run away

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Frost Scythe

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  • Ability 1: Slows mobs
  • Ability 2: +2 Soul Gathering
    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.

    • Freezing

      Slows mobs after hit for three seconds.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies


    Wither Armor

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  • Ability 1: 35% damage reduction
  • Ability 2: +100% souls gathered
  • Ability 3: 3% life steal aura
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Health Synergy

      When activating any artifact, you regain a small amount of health.

    • Thundering

      Has 30% chance to summon a lightning strike that damages nearby enemies.


    Feral Soul Crossbow

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  • Ability 1: Souls critical boost
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.



    Ghost Cloak

    Briefly gain Ghost Form, allowing you to move through mobs and absorb some damage.

    Lightning Rod

    You can spend souls to call down a bolt of lightning onto an area.

    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.