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OP Set Up by BlazingPhoenix0
Tank And Melee Fighter
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Radiance
Has a 20% chance to spawn a circular area that heals all allies within it.
Wither Armor
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Snowball
Fires a snowball at a nearby enemy every few seconds, briefly stunning it.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Multishot
Grants the chance to fire five arrows at once.
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Growing
The fired shot grows in the air, dealing extra damage to distant targets.