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High health for a living by anonymous
Made to keep players health up
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Freezing
Slows mobs after hit for three seconds.
Wither Armor
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Gravity Pulse
A blast occurs every five seconds that pulls nearby enemies towards you
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Cowardice
While you are at full HP, you deal increased range and melee damage.
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Thundering
Has 30% chance to summon a lightning strike that damages nearby enemies.
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Fuse Shot
Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Enigma Resonator
Give a chance to triple damage based on the number of souls you have.