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05wolfboy by 05wolfboy
Da best
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Fire Aspect
Sets mobs on fire for three seconds, dealing damage over time.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Looting
Increases the chance for mobs to drop consumables
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Protection
Reduces damage taken
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Bonus Shot
Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.
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Fuse Shot
Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.
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Growing
The fired shot grows in the air, dealing extra damage to distant targets.