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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.


    Souldancer Robe

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +100% souls gathered
  • Ability 3: +50% artifact damage
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Thundering

      Has 30% chance to summon a lightning strike that damages nearby enemies.


    Harp Crossbow

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  • Ability 1: Even More Projectiles
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Multishot

      Grants the chance to fire five arrows at once.

    • Infinity

      Chance to immediately replenish an arrow after shooting.



    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.