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Go fishin by

Fish enemies one at a time to kill em dead

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Highland Axe

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  • Ability 1: Stuns Mobs
  • Ability 2: Spin attack
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Committed

      Deal increased damage against already wounded enemies.

    • Chains

      Has a chance to chain a cluster of mobs together and keep them bound for a short time.


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Snowball

      Fires a snowball at a nearby enemy every few seconds, briefly stunning it.

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.


    Hunters Promise

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  • Ability 1: Pets Attack Targeted Mobs
  • Ability 2: Chance to Regain Arrows
    • Bonus Shot

      Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.

    • Punch

      Boosts arrow pushback.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.



    Fishing Rod

    Pulls the closest mob in range to your position, briefly stunning that enemy.

    Fishing Rod

    Pulls the closest mob in range to your position, briefly stunning that enemy.

    Fishing Rod

    Pulls the closest mob in range to your position, briefly stunning that enemy.