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Reliable Damage by Stompy
Deals reliable damage Gild DS with Void Strike, FMA with Final Shout, and EPB with Overcharge
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Committed
Deal increased damage against already wounded enemies.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Fire Aspect
Sets mobs on fire for three seconds, dealing damage over time.
Full Metal Armor
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Cowardice
While you are at full HP, you deal increased range and melee damage.
Elite Power Bow
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Growing
The fired shot grows in the air, dealing extra damage to distant targets.
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Infinity
Chance to immediately replenish an arrow after shooting.
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Supercharge
Charged shots deal more damage and have more pushback.