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My current loadout by Stompy

Gild SG with Guarding Strike, RA with Final Shout, and AS with Ricochet

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Suns Grace

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  • Ability 1: Heals Allies in the Area
    • Chains

      Has a chance to chain a cluster of mobs together and keep them bound for a short time.

    • Exploding

      Mobs explode after they are defeated.

    • Rampaging

      After defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.


    Renegade Armor

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  • Ability 1: 35% Damage Reduction
  • Ability 2: +25% Melee Attack Speed
  • Ability 3: +20% Weapon Damage Boost Aura
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Explorer

      For every one hundred blocks explored on the map, you regain a small amount of health.

    • Frenzied

      While you're at less than half health, your attack speed is increased.


    Azure Seeker

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  • Ability 1: Increased Fire Rate
  • Ability 2: Faster Projectiles
    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.

    • Growing

      The fired shot grows in the air, dealing extra damage to distant targets.

    • Infinity

      Chance to immediately replenish an arrow after shooting.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.