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Immortal by anonymous
Imortal
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Radiance
Has a 20% chance to spawn a circular area that heals all allies within it.
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Weakening
Your attacks decrease the attack damage of all nearby enemies for five seconds
Renegade Armor
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Deflect
Grants a small chance to deflect incoming attacks.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Health Synergy
When activating any artifact, you regain a small amount of health.
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Bonus Shot
Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.
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Growing
The fired shot grows in the air, dealing extra damage to distant targets.
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Rapid Fire
Increases your attack speed.