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04AM by mj

an insanely powerful endgame setup that is practically unstoppable

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.


    Wither Armor

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  • Ability 1: 35% damage reduction
  • Ability 2: +100% souls gathered
  • Ability 3: 3% life steal aura
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Snowball

      Fires a snowball at a nearby enemy every few seconds, briefly stunning it.


    Bow Of Lost Souls

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  • Ability 1: Chance for Multishot
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Power

      Boosts arrow damage.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Torment Quiver

    Gives slow arrows that knocks back mobs and passes through walls.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.