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cool of coolneis by Soundheard

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Firebrand

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  • Ability 1: Burns mobs
  • Ability 2: Spin attack
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Freezing

      Slows mobs after hit for three seconds.

    • Looting

      Increases the chance for mobs to drop consumables


    Dark Armor

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  • Ability 1: +100% Souls gathered
  • Ability 2: 35% Damage reduction
    • Electrified

      Rolling zaps nearby enemies with lightning bolts, dealing damage.

    • Protection

      Reduces damage taken

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.


    Guardian Bow

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  • Ability 1: Ranged damage
  • Ability 2: Strong Charged Attacks
  • Ability 3: Super Charged Arrows
    • Bonus Shot

      Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.

    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Supercharge

      Charged shots deal more damage and have more pushback.



    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.

    Fishing Rod

    Pulls the closest mob in range to your position, briefly stunning that enemy.

    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.