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Druid by Stompy

The nature warrior, a mage, a healer, and more

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Maulers

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  • Ability 1: Increases attack speed
  • Ability 2: Relentless Combo
    • Committed

      Deal increased damage against already wounded enemies.

    • Echo

      Some of your attacks can be followed up by another attack in rapid succession.

    • Wild Rage

      Hitting an enemy has a chance to send it into a rage, making it hostile towards everyone.


    Fox Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +20% weapon damage boost aura
  • Ability 3: Health potions heal nearby allies
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Frenzied

      While you're at less than half health, your attack speed is increased.


    Sabrewing

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  • Ability 1: Strong Charged Attacks
  • Ability 2: Heals Allies in the Area
    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Supercharge

      Charged shots deal more damage and have more pushback.

    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.