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Healer (Most Used Setup?) by Seraria3

So far as I have researched (22 Builds Total, 3 of those for Healer), this seems to be the most used. As for Enchantments, I've noticed that for: Any Melee Weapon, though preferably Sun's Grace: Radiance along with any other Healing Enchantments Mystery

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Suns Grace

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  • Ability 1: Heals Allies in the Area
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.


    Mystery Armor

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    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.

    • Health Synergy

      When activating any artifact, you regain a small amount of health.

    • Deflect

      Grants a small chance to deflect incoming attacks.


    Sabrewing

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  • Ability 1: Strong Charged Attacks
  • Ability 2: Heals Allies in the Area
    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Ricochet

      Small chance for arrows to ricochet off mobs.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Love Medallion

    Turn up to three hostile mobs into allies for ten seconds before they disappear.

    Totem of Shielding

    This totem has mystical powers that shield those around it from projectiles.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.