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Elemental melee by Thandeepool_fan
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Chains
Has a chance to chain a cluster of mobs together and keep them bound for a short time.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Fire Aspect
Sets mobs on fire for three seconds, dealing damage over time.
Frostbite Armor
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Electrified
Rolling zaps nearby enemies with lightning bolts, dealing damage.
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Piercing
Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.
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Multishot
Grants the chance to fire five arrows at once.
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Growing
The fired shot grows in the air, dealing extra damage to distant targets.