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The Tank by BadBoyBrew

They say he's unable to die from all the protection he has, and it's probably true.

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Suns Grace

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  • Ability 1: Heals Allies in the Area
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Echo

      Some of your attacks can be followed up by another attack in rapid succession.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Protection

      Reduces damage taken

    • Protection

      Reduces damage taken

    • Protection

      Reduces damage taken


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Radiance Shot

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Power

      Boosts arrow damage.



    Totem of Shielding

    This totem has mystical powers that shield those around it from projectiles.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.